About

MARCEL

DENNIS

Hi, we are Marcel and Dennis Hanke. Twin brothers - directors, DPs and editors based in Germany. As brothers, we share a natural trust and an intuitive way of working shaped by years of growing up, experimenting, and creating side by side. Different in perspective, but aligned in vision, our collaboration is built on contrast, rhythm, and instinct. Their journey began with music videos, where we directed, produced, and edited our own work developing a deep understanding of storytelling, shooting and postproduction from the ground up. Our films combine authentic emotion & modern cinematography with new CGI or AI elements creating worlds that feel grounded yet slightly off inviting the viewer to look twice.
Hi, we are Marcel and Dennis Hanke. Twin brothers - directors, DPs and editors based in Germany. As brothers, we share a natural trust and an intuitive way of working shaped by years of growing up, experimenting, and creating side by side. Different in perspective, but aligned in vision, our collaboration is built on contrast, rhythm, and instinct. Our journey began with music videos, where we directed, produced, and edited our own work developing a deep understanding of storytelling, shooting and postproduction from the ground up. Our films combine authentic emotion & modern cinematography with new CGI or AI elements creating worlds that feel grounded yet slightly off inviting the viewer to look twice.
Hi, we are Marcel and Dennis Hanke. Twin brothers - directors, DPs and editors based in Germany. As brothers, we share a natural trust and an intuitive way of working shaped by years of growing up, experimenting, and creating side by side. Different in perspective, but aligned in vision, our collaboration is built on contrast, rhythm, and instinct. Their journey began with music videos, where we directed, produced, and edited our own work developing a deep understanding of storytelling, shooting and postproduction from the ground up. Our films combine authentic emotion & modern cinematography with new CGI or AI elements creating worlds that feel grounded yet slightly off inviting the viewer to look twice.

REPRESENTATION